

The AI is quite competent, and there are many nice historical tidbits in the game, including the simple but effective diplomacy model, to entertain both die-hard and casual gamers. troops marching to their destinations), and seasonal changes (wheat stalks blow in the summer wind, and wilt with the onset of winter). Although it still crunches a lot of numbers, and you will still keep track of many more statistics than you care to count, Lords of The Realms presents these statistics visually: you will see the graphical effects of all your orders (e.g.

What makes the game very addictive is, first and foremost, the fact that it finally broke away from the notorious "spreadsheet-style" syndrome that most previous Impressions titles share. Think of it as a cross between Kingdoms of Germany and Castles II, but with more depth." The "3-Cs" of medievalism are covered: castle construction, crop rotation, and combat. offers an interesting portrayal of thirteenth century politics and military maneuver. All in all, the game is fun until you know what you're doing.David Lester's masterpiece and definitely THE game that finally brought Impressions into the spotlight, Lords of The Realms is a great medieval strategy game that strikes a great balance between combat and empire building.Īs veteran wargamers M. County management becomes tedious past a certain. Food production is limited to growing wheat because the cattle in the game demand too much attention. If you kill an enemy army attacking your land, diplomatic relationships drop, even though you were defending yourself. The computer players will send random marauders attack you for no reason. Even if you have a perfect relationship with your ally, he/she won’t help you and will actually even attack you unexpectedly. Even with the difficulty set at Impossible, the game is easy to win once you get the hang of it. The computer becomes easy to predict and beat. The smallest counties of medieval England had 40,000 the largest around 250,000. Despite the atmosphere looking and feeling real, the counties in Lords 2 have 500 to 1500 people in them. Even with the difficulty set at Impossible, the game is easy toThe scope of the game is fairly unrealistic. The scope of the game is fairly unrealistic.
